This is a conveyor belt I made which will act as the "jumping" point from which the player will start at. This is the first asset I've made that fits with my new theme.
This is a heat exhaust. This is just one of the obstacles found in "The Pit". The idea behind this is that the player will avoid a room full of these as the exhausts spurt flames out of thir large nozzles.
This Tesla coil "cannon" will propel huge arcs of lighting across the playable space, This will be a more unique obstacle because it will be moving to the warping nature of lighting.



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