My game idea (info)
My favourite
idea for a game is a “runner” style game, with the ability to move in any dimensions.
You would start off by picking any of the three available characters. Each
character has its advantages and flaws. The aim would be to “fall” and then
while gravity is pulling the players screen downwards, move left, right up or
down (any axis) and avoid themed objects and platforms that correspond with the
levels environment (guard platforms for the castle level, mine cart railway for
the mines or lava boulders for the deeper more advanced levels).
The thing
that would make my game different from other runners of this style is that the
characters would have a limited number of abilities, such as a bomb that could
be thrown to destroy one obstacle/platform thus allowing the player to bypass the
obstacle without the risk of hitting it. Also the goal won’t be to just get
through the level. The player will collect tokens of some kind that he/she can
later spend them on the upgrades such as a pouch that can hold multiple bombs.
What will drive the character to
progress through the game?
Not only
will the courses become more challenging, but they will start to include
different obstacles and eventually different environments completely (as the
player gets deeper). There would be 2 modes “progression mode” and “endless
mode”. Endless mode would be a version of the game where the aim is to go as
fast as possible. Gravity will make the player faster and faster until the
point where the player won’t be able to control it unless they have super-fast
reflexes.
The player
would use a mouse or an analog stick to control the angle of fall. The left and
right trigger or right and left mouse button will activate the characters
abilities.
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